Proxy Design Pattern in C# – Controlling Object Access
The proxy design pattern belongs to the structural group that controls the creation and access of objects. A proxy is usually a simple small object between the client code and the real (more complex) object that controls access to the real object. When the conditions are right, the proxy will delegate the client's request to the actual object for processing.What is a Proxy Design Pattern in C#?Imagine a one-stop shop in public offices (like in wards). Although there are many people in the ward in charge of different fields of work, the one-stop shop is the only place where people…